Exit Fate: Magic List


Light

Name MP Cost Effect
Mend 18/21 Minor HP recovery
Mend-All 30/36 Minor HP recovery for all
Restore 45/54 Revive KO'd character
Cure 45/54 Moderate HP recovery
Cure-All 90/108 Moderate HP recovery for all
Heal 95/114 Major HP recovery
Heal-All 150/180 Major HP recovery for all
Lightray 21/25 Minor light-elemental damage vs. enemy
Photon Beam 50/60 Moderate light-elemental damage vs. enemy
Solar Flare 125/150 Major light-elemental damage vs. enemy
Neutralize 14/16 Cures Poison
Balance 35/42 Cures Chaos
Lightstrike 60/72 Temporarily gives physical attacks light-elemental property
Lightshield 70/84 Temporarily reduces light-elemental damage recieved
Regen 80/96 Temporarily recover (10%) HP per turn

Dark

Name MP Cost Effect
Shadowcast 21/25 Minor dark-elemental divided damage vs. all enemies
Eclipse 50/60 Moderate dark-elemental divided damage vs. all enemies
Dark Matter 125/150 Major dark-elemental divided damage vs. all enemies
Memorial 14/16 Cures Amnesia
Enlight 35/42 Cures Mindblow
Darkstrike 60/72 Temporarily gives physical attacks dark-elemental property
Darkshield 70/84 Temporarily reduces dark-elemental damage recieved
Lock 80/96 Temporarily locks status

Fire

Name MP Cost Effect
Spark 21/25 Minor fire-elemental damage vs. all enemies
Fireball 50/60 Moderate fire-elemental damage vs. all enemies
Inferno 125/150 Major fire-elemental damage vs. all enemies
Vigor 14/16 Cures Slow
Melt 35/42 Cures Freeze
Firestrike 60/72 Temporarily gives physical attacks fire-elemental property
Fireshield 70/84 Temporarily reduces fire-elemental damage recieved
Haste 80/96 Temporarily increases SPD

Ice

Name MP Cost Effect
Icicle 21/25 Minor ice-elemental damage vs. column
Frostwave 50/60 Moderate ice-elemental damage vs. column
Iceblast 125/150 Major ice-elemental damage vs. column
Clearsight 14/16 Cures Blind
Clearmind 35/42 Cures Berserk
Icestrike 60/72 Temporarily gives physical attacks ice-elemental property
Iceshield 70/84 Temporarily reduces ice-elemental damage recieved
Barrier 80/96 Temporarily halves physical damage recieved

Water

Name MP Cost Effect
Splash 21/25 Minor water-elemental damage vs. row
Waterfall 50/60 Moderate water-elemental damage vs. row
Aquabeam 125/150 Major water-elemental damage vs. row
Muscleheal 14/16 Cures Enfeeble
Nerveheal 35/42 Cures Paralyze
Waterstrike 60/72 Temporarily gives physical attacks water-elemental property
Watershield 70/84 Temporarily reduces water-elemental damage recieved
Shield 80/96 Temporarily halves magic damage recieved

Lightning

Name MP Cost Effect
Lightning 21/25 Minor lightning-elemental damage vs. enemy + adjacent enemies
Thunderbolt 50/60 Moderate lightning-elemental damage vs. enemy + adjacent enemies
Shockfield 125/150 Major lightning-elemental damage vs. enemy + adjacent enemies
Noise 14/16 Cures Silence
Alarm 35/42 Cures Sleep
Lightningstrike 60/72 Temporarily gives physical attacks lightning-elemental property
Lightningshield 70/84 Temporarily reduces lightning-elemental damage recieved
Blink 80/96 Temporarily gives chance to dodge any attack